I am an artist working in game and experience design, informed by a career freelancing in the games industry. My interests and research include the persuasive and transformational effects of immersive and participatory storymaking and exploring real-world issues and imagining positive futures through emergent narrative. I assemble teams that develop and implement innovative game approaches as engagement engines for museums, universities, cultural institutions, and public media.
I was the creator and team lead of the authentic fictions World Without Oil (2007), Ed Zed Omega (2012), and FutureCoast (2014-7); a principal artist in the immersive urban street games Zorop (2010) and Ruination (2014); creator of geolocated adventure games Giskin Anomaly (2010-2), Rogue Squirrelbot (2015) and Abundant Future (2019); a creative director of Base Camp Earth (2003-4), the Science Mystery series (2002-5) and other educational projects. I helped create the immersive festival Emerge: Luna City 2175 as Resident Artist at the School for the Future of Innovation in Society at Arizona State University (2017-8).
I live in Oregon USA.
World Without Oil is an Independent Lens Web-exclusive presentation of an Electric Shadows project presented by ITVS Interactive and funded by the Corporation for Public Broadcasting. Produced by Writerguy.
FutureCoast is a storytelling project done by the team at Writerguy as a member of the PoLAR Partnership at Columbia University. The PoLAR Partnership championed an array of innovative approaches to climate change education, funded by the National Science Foundation.
Giskin Anomaly is a cellphone adventure presented by the Balboa Park Online Collaborative, funded in part by the Benbough Foundation, with the cooperation of the Parks and City of San Diego, California. Produced by Writerguy.
Ed Zed Omega is a public media project for the common good. It was created by Writerguy in partnership with Twin Cities Public Television, as part of Localore, a national initiative by the Association of Independents in Radio (AIR), with financial support from the Corporation for Public Broadcasting, the Wyncote Foundation, the John D. and Catherine T. MacArthur Foundation, and the National Endowment for the Arts.
ZER01 commissioned ZOROP for the 3rd 01SJ Biennial, and presented it with the support of the James Irvine Foundation. Artists: Annette Mees and Ken Eklund.
Ruination: City of Dust is produced and presented by Northern Lights.mn in collaboration with the Minnehaha Creek Watershed District and game designer Ken Eklund, in partnership with the Minneapolis Park and Recreation Board. Support for Ruination: City of Dust comes from a Bush Foundation Community Innovation Grant.
Corvallis area, Oregon, USA